Motion

3D Animation Services

Product renders, 3D explainers, brand idents and environments from one dedicated 3D team that already has your product files and your look. We spend the time on lighting and materials, because that is what makes a render hold up when someone leans in close.

See our approach

What we produce

Every kind of 3D work, from one team that stays with you.

01

Product 3D

Your product modeled true to the real thing and lit so metal reads as metal and glass reads as glass. Exploded views and cutaways show the internals no camera can reach.

02

Concept visualization

Show what does not exist yet, or is too small to ever film. A chip mid-fabrication, a molecule clicking into place, a machine still living in the pitch deck.

03

Brand 3D and idents

Logo builds and title moments with real depth, so your brand opens a video with presence instead of sitting flat on top of the footage.

04

3D motion ads

Rendered spots for paid social and YouTube, cut in a few lengths and ratios so you can test what works before you put money behind it.

05

Environments and sets

Rooms and landscapes you cannot shoot, or would not want to build, made to hold your product and carry your message.

06

Look development

The lighting and materials pass that decides real versus plastic. Unglamorous to describe, and where most of the believability lives.

And more, from a single product render to a whole built world.

1,000sProjects shipped
48hrAverage turnaround
95%Client retention
4.9/5 Rated on Clutch

The agency model is broken. We fixed it.

Modeling is rarely where 3D breaks. Lighting and materials decide whether a render reads as a real object or a plastic mock-up, and that read falls apart fast when a different artist handles every shot and a new studio quotes every piece. One team holds a single look across every frame, your models and scene files stay organized and yours, and one Creative Director signs off before anything renders final.

Legacy agencyA production bid and a long timeline before you see a frame
vs
MoonbGrey-model and lighting tests in week one
Legacy agencyA render-farm invoice and a new quote for every change
vs
MoonbOne set monthly rate, or a per-project quote
Legacy agencyA different artist, and a different look, per shot
vs
MoonbThe same artists lighting every scene to match
Our take

Why believable beats photoreal in 3D

The industry sells photorealism like it is the finish line. A flawless render of a dull idea is still dull, and chasing every last reflection often makes it colder, closer to a screensaver than to something you want to look at.

What holds a viewer is a render that feels right: the weight looks correct, the light behaves the way light behaves, and the material makes you want to reach out and touch it. That comes from taste and time spent on the lighting pass, not a faster graphics card.

Your 3D team, already inside your brand.

No re-explaining your product, no shipping fresh reference to a new artist every time. We already have your models and your look dialed in from the last scene. You send the shot, we model it, light it and render it, and your Creative Director checks the polish against your standard before it reaches you. The film at the top of this page is the 3D launch film we made for Dell.

What 3D animation services include

Concept and storyboard, modeling from your CAD files or reference, texturing, lighting and look development, animation, rendering, sound where it is needed, and delivery in the formats you publish to, from a ProRes master to transparent renders for compositing. When you compare quotes, ask where the look gets signed off. A studio that renders final before you have approved a lit grey model is a studio that will charge you for the second render.

How much does 3D animation cost?

Quoted per project, 3D animation usually costs between $5,000 and $50,000 for about a minute of finished work in 2026, and a photoreal product film with custom environments can go past that. These are an indication of the market, what animation studios typically charge per project, not our prices. Modeling, render time and the level of realism move the number more than running time does, which is why a 15-second product loop can cost more than a two-minute motion graphics piece. We cover the same work with one dedicated 3D team at one set monthly rate, or on a per-project quote when one piece is all you need.

StyleTypical quote, about 60 secondsWhat moves the number
3D animation$5,000 to $50,000+modeling, rendering and realism
Stop motion$5,000 to $25,000+physical build and shoot time
2D character animation$3,000 to $15,000+rigs, poses and revision rounds
2D explainer$1,000 to $15,000+illustration depth and scene count
Motion graphics$1,000 to $5,000design polish and animation density

Style by style, with a worked 60-second example, in our guide to what animation costs.

The 3D work we make

Modeled, lit and rendered by the team that knows your brand.

  • Product renders and turntables
  • 3D explainer sequences
  • Logo and type in 3D
  • Abstract brand loops
  • Packshots and hero shots
  • Environment and set pieces
  • Medical and technical visualization
  • 3D for ads and social

Which studio should make your 3D animation?

It depends on whether this is one render or a stream of them. One product film: a 3D studio that quotes per project, and our list of 3D video production companies compares the strongest ones. New renders every month, for launches, ads and the website: a dedicated team that keeps your models, because a new studio rebuilds your product from the CAD file every time and lights it a little differently. Marius Godo, Content Specialist at Gnosis, said this about the animation we made for them.

Their creative flair and dedication to getting the animation and storytelling style right are impressive.

How it works

From signup to first delivery in under 2 days.

01

Model and grey test

We rebuild your product from CAD or reference, block the scene, and show you a lit grey model so the camera, the timing and the shapes are signed off before any detail goes in.

Big decisions locked early
02

Look development

Materials, lighting and texture passes until the render reads as the real object, or as the stylized version you chose. This is where most of the believability lives.

Test renders in week one
03

Animate, render, deliver

Animation, final renders, sound where it is needed, then masters, transparent passes and social cuts. Models, rigs and scene files stay yours.

Files stay yours

My team really enjoyed working with Moonb and found the experience seamless.

James Pais
James PaisCreative Service Director, Frame

Ready to start your 3D animation?

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Frequently Asked Questions

Quoted per project, 3D animation usually runs $5,000 to $50,000 for about a minute of finished work, and photoreal product films with custom environments go higher. Stop motion sits at $5,000 to $25,000 and 2D at $1,000 to $15,000 for comparison. These are an indication of the market, what animation studios typically charge per project, not our prices. We cover the same work at one set monthly rate, or on a per-project quote when one piece is all you need.

Animation built in a three-dimensional scene: objects are modeled, given materials, lit, and filmed by a virtual camera, so you can turn a product in the hand, cut it open, or move through a space that does not exist yet. It is the right tool when the thing you are showing is too small to film, not built yet, or needs to look like a real object.

Usually not. 3D adds modeling, texturing, lighting and render time, so a comparable piece costs more and takes longer than 2D. It gets cheaper per piece over time, because once your product is modeled and lit, the next render reuses the assets. That is the case for keeping your 3D with one team.

Storyboard, then a lit grey model you sign off, then look development on materials and lighting, then animation and final renders. The big decisions get locked at the grey-model stage, where a change costs an hour instead of a full re-render.

Usually, yes. Send whatever you have: STEP files, OBJs, a CAD export, even a folder of good reference photos. We rebuild or clean it up for animation, since CAD is built to be manufactured, not to be lit.

Yes. Models, textures, rigs and scene files are yours. Bring the work in-house or hand a scene to another studio whenever you like, with no locked assets and no fee to get a source file back.

A short product loop or an animated logo runs about a week. A full explainer with custom environments and characters takes a few weeks, most of it in modeling and lighting, not the final render. Since we already know your brand, you skip the ramp-up a new studio would charge you for.

Both. Some work has to look exactly like the real object, down to the scratches and fingerprints. Other work reads better stylized, where chasing realism would only get in the way. We pick the treatment that serves the message and hold it across the whole piece.

Ready to level up your creative?

Tell us what you're working on and we'll take it from there.

Book a Call